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Unreal Engine C++ API Reference > Runtime > MovieScene > FMovieSceneKeyStructHelper
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h |
Include | #include "MovieSceneKeyStructHelper.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneKeyStructHelper.cpp |
void Add
&40;
FMovieSceneChannelValueHelper && InHelper
&41;
Remarks
Add a particular key value to this helper that should be applied when the edit UI is committed
Parameters
Name | Description |
---|---|
InHelper | The utility class to add, bound to the key handle it wants to edit |