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Unreal Engine C++ API Reference > Runtime > MeshUtilitiesCommon
References
Module | MeshUtilitiesCommon |
Header | /Engine/Source/Runtime/MeshUtilitiesCommon/Public/DisjointSet.h |
Include | #include "DisjointSet.h" |
Syntax
class FDisjointSet
Constructors
Type | Name | Description | |
---|---|---|---|
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FDisjointSet () |
||
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FDisjointSet
(
const uint32 Size |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddDefaulted
(
uint32 Num |
|
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uint32 | Find
(
uint32 i |
Find with path compression. |
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void | Init
(
uint32 Size |
|
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void | Reset () |
|
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void | Union
(
uint32 x, |
Union with splicing. |
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void | UnionSequential
(
uint32 x, |
Union with splicing. |
Operators
Type | Name | Description | |
---|---|---|---|
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uint32 | operator[]
(
uint32 i |