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Unreal Engine C++ API Reference > Runtime > MediaUtils
Inheritance Hierarchy
- IMediaPoolable
- FMediaIOCoreAudioSampleBase
- FMediaIOCoreBinarySampleBase
- FMediaIOCoreCaptionSampleBase
- FMediaIOCoreSubtitleSampleBase
- FMediaIOCoreTextureSampleBase
- FWebBrowserTextureSample
- FWebMMediaAudioSample
- FWebMMediaTextureSample
- IElectraTextureSampleBase
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h |
Include | #include "MediaObjectPool.h" |
Syntax
class IMediaPoolable
Remarks
Interface for objects that can be pooled.
Destructors
Type | Name | Description | |
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Virtual destructor. |
Functions
Type | Name | Description | |
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void | Called when the object is removed from the pool. | |
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bool | Used to check if returned object is ready for reuse right away | |
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void | Called when the object added to the pool. |