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Unreal Engine C++ API Reference > Runtime > MediaAssets > UPlatformMediaSource
Type | Name | Description | |
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PRAGMA_DISABLE_DEPRECATION_WARNINGSvoid | PreSave
(
const ITargetPlatform* TargetPlatform |
Use version that takes FObjectPreSaveContext instead. |
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void | PreSave
(
FObjectPreSaveContext ObjectSaveContext |
Use version that takes FObjectPreSaveContext instead. |