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API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/UPlatformMediaSource > API/Runtime/MediaAssets/UPlatformMediaSource/PreSave
Deprecated * Use version that takes FObjectPreSaveContext instead.
- UObject::PreSave()
- UPlatformMediaSource::PreSave()
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h |
Include | #include "PlatformMediaSource.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp |
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGSvoid PreSave
&40;
const class ITargetPlatform &42; TargetPlatform
&41;