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Unreal Engine C++ API Reference > Runtime > Media > IMediaAudioSample
- IMediaAudioSample::GetChannels()
- FWebMMediaAudioSample::GetChannels()
- FMediaIOCoreAudioSampleBase::GetChannels()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaAudioSample.h |
Include | #include "IMediaAudioSample.h" |
uint32 GetChannels&40;&41; const
Remarks
Get the sample's number of channels. Number of channels.
See Also
GetRate