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Unreal Engine C++ API Reference > Runtime > Media > IMediaAudioSample
- IMediaAudioSample::GetBuffer()
- FWebMMediaAudioSample::GetBuffer()
- FMediaIOCoreAudioSampleBase::GetBuffer()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaAudioSample.h |
Include | #include "IMediaAudioSample.h" |
const void &42; GetBuffer&40;&41;
Remarks
Get the sample data.
The returned buffer is only valid for the life time of this sample. Pointer to data buffer.
See Also
GetRate