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This is an extension of FMassRawEntityInChunkData that provides additional safety features. It can be used to detect that the underlying data has changed.
| Name | FMassEntityInChunkDataHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassArchetypeTypes.h |
| Include Path | #include "MassArchetypeTypes.h" |
Syntax
struct FMassEntityInChunkDataHandle : public FMassRawEntityInChunkData
Inheritance Hierarchy
- FMassRawEntityInChunkData → FMassEntityInChunkDataHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassArchetypeTypes.h | |||
| MassArchetypeTypes.h | |||
| MassArchetypeTypes.h | |||
FMassEntityInChunkDataHandle
(
uint8* InChunkRawMemory, |
MassArchetypeTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChunkIndex | const int32 | MassArchetypeTypes.h | ||
| ChunkSerialNumber | const int32 | MassArchetypeTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid
(
const FMassArchetypeData* ArchetypeData |
MassArchetypeTypes.h | ||
bool IsValid
(
const FMassArchetypeHandle& ArchetypeHandle |
MassArchetypeTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassArchetypeTypes.h | |||
| MassArchetypeTypes.h | |||
bool operator==
(
const FMassEntityInChunkDataHandle& Other |
MassArchetypeTypes.h |