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API > API/Runtime > API/Runtime/MassEntity
An opaque handle to an archetype
| Name | FMassArchetypeHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassArchetypeTypes.h |
| Include Path | #include "MassArchetypeTypes.h" |
Syntax
struct FMassArchetypeHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassArchetypeTypes.h | |||
FMassArchetypeHandle
(
const TSharedPtr< FMassArchetypeData >& InDataPtr |
MassArchetypeTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataPtr | TSharedPtr< FMassArchetypeData > | MassArchetypeTypes.h | ||
| FMassArchetypeHelper | friend | MassArchetypeTypes.h | ||
| FMassArchetypeVersionedHandle | friend | MassArchetypeTypes.h | ||
| FMassEntityManager | friend | MassArchetypeTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
MassArchetypeTypes.h | ||
void Reset() |
MassArchetypeTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMassArchetypeHandle& Other |
MassArchetypeTypes.h | ||
bool operator==
(
const FMassArchetypeHandle& Other |
MassArchetypeTypes.h |