Navigation
| Name | EngineSettings |
| Type | Runtime |
| Location | /Engine/Source/Runtime/EngineSettings/ |
| Module Build Rules | EngineSettings.Build.cs |
Classes
| Name | Remarks |
|---|---|
| UConsoleSettings | Implements the settings for the UConsole class. |
| UGameMapsSettings | |
| UGameNetworkManagerSettings | Holds the settings for the AGameNetworkManager class. |
| UGameSessionSettings | |
| UGeneralEngineSettings | |
| UGeneralProjectSettings | |
| UHudSettings |
Structs
| Name | Remarks |
|---|---|
| FAutoCompleteCommand | Structure for auto-complete commands and their descriptions. |
| FGameModeName | Helper structure, used to associate GameModes with shortcut names. |
| FTemplateMapInfoOverride | Used by new level dialog. |
Enums
Public
| Name | Remarks |
|---|---|
| EDefaultMapRequestType | |
| EFourPlayerSplitScreenType | |
| ESubLevelStripMode | |
| EThreePlayerSplitScreenType::Type | Ways the screen can be split with three players. |
| ETwoPlayerSplitScreenType::Type | Ways the screen can be split with two players. |