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API > API/Runtime > API/Runtime/EngineSettings
| |
|
| Name |
UHudSettings |
| Type |
class |
| Header File |
/Engine/Source/Runtime/EngineSettings/Classes/HudSettings.h |
| Include Path |
#include "HudSettings.h" |
Syntax
UCLASS (Config=Game, MinimalAPI)
class UHudSettings : public UObject
Inheritance Hierarchy
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bShowHUD |
uint32 |
Whether the HUD is visible at all. |
HudSettings.h |
- Config
- EditAnywhere
- Category=HudSettings
|
| DebugDisplay |
TArray< FName > |
Collection of names specifying what debug info to display for ViewTarget actor. |
HudSettings.h |
|
Functions
Public