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API > API/Runtime > API/Runtime/EngineSettings
| Name | ESubLevelStripMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h |
| Include Path | #include "GameMapsSettings.h" |
Syntax
enum ESubLevelStripMode
{
ExactClass,
IsChildOf,
}
Values
| Name | Remarks |
|---|---|
| ExactClass | The class of the sub level actor must be exactly this class. |
| IsChildOf | Any child class of this class will be stripped, this is more expensive than ExactClass. |