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Unreal Engine C++ API Reference > Runtime > Engine > WorldPartition > Landscape
Inheritance Hierarchy
- FWorldPartitionActorDesc
- FPartitionActorDesc
- FLandscapeActorDesc
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/Landscape/LandscapeActorDesc.h |
Include | #include "WorldPartition/Landscape/LandscapeActorDesc.h" |
Syntax
class FLandscapeActorDesc : public FPartitionActorDesc
Remarks
ActorDesc for LandscapeActors.
Overridden from FWorldPartitionActorDesc
Type | Name | Description | |
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bool | Equals
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const FWorldPartitionActorDesc* Other |
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FBox | ||
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const FGuid & | ||
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uint32 | GetSizeOf () |
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void | ||
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void | ||
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void | Unload () |