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Unreal Engine C++ API Reference > Runtime > Engine > WorldPartition > Landscape > FLandscapeActorDesc
- FWorldPartitionActorDesc::Equals()
- FPartitionActorDesc::Equals()
- FLandscapeActorDesc::Equals()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/Landscape/LandscapeActorDesc.h |
Include | #include "WorldPartition/Landscape/LandscapeActorDesc.h" |
Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/Landscape/LandscapeActorDesc.cpp |
virtual bool Equals
&40;
const FWorldPartitionActorDesc &42; Other
&41; const