Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/ExternalDataLayerHelper.h |
| Include | #include "WorldPartition/DataLayer/ExternalDataLayerHelper.h" |
Syntax
class FExternalDataLayerHelper
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddAssetRegistryTags
(
FAssetRegistryTagsContext OutContext, |
Fills Asset Registry Tags Context with provided External Data Layer UIDs. | |
| bool | BuildExternalDataLayerRootPath
(
const FString& InEDLMountPoint, |
Return true if succeeds building the external data layer root path (OutExternalDataLayerRootPath) using the provided mount point and EDL UID. | |
| void | ForEachExternalDataLayerLevelPackagePath
(
const FString& InLevelPackageName, |
Iterates through all possible External Data Layer Level Package Paths using Asset Registry. | |
| FString | GetExternalDataLayerLevelRootPath
(
const UExternalDataLayerAsset* InExternalDataLayerAsset, |
Return true if succeeds building the external data layer level root path (OutExternalDataLayerLevelRootPath) using the ExternalDataLayerAsset and the level package path. | |
| FString | GetExternalDataLayerLevelRootPath
(
const FString& InEDLMountPoint, |
Return true if succeeds building the external data layer level root path (OutExternalDataLayerLevelRootPath) using the provided mount point, EDL UID and the level package path. | |
| void | GetExternalDataLayerUIDs
(
const FAssetData& Asset, |
Retrieves External Data Layers UIDs from provided Asset. | |
| FString | GetExternalStreamingObjectPackageName
(
const UExternalDataLayerAsset* InExternalDataLayerAsset |
Returns the external streaming object package name | |
| FStringView | GetRelativeExternalActorPackagePath
(
FStringView InExternalDataLayerExternalActorPackagePath |
Returns the external actor package relative path for an actor package of an actor using External Data Layers. | |
| bool | IsExternalDataLayerPath
(
FStringView InExternalDataLayerPath, |
Returns whether the provided path respects the format |
Constants
| Name | Description |
|---|---|
| ExternalDataLayerFolder |