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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer > API/Runtime/Engine/WorldPartition/DataLayer/FExternalDataLayerHelper
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/ExternalDataLayerHelper.h |
| Include | #include "WorldPartition/DataLayer/ExternalDataLayerHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/DataLayer/ExternalDataLayerHelper.cpp |
static FStringView GetRelativeExternalActorPackagePath
(
FStringView InExternalDataLayerExternalActorPackagePath
)
Remarks
Returns the external actor package relative path for an actor package of an actor using External Data Layers. InExternalDataLayerExternalActorPackagePath format is : /{MountPoint}/{ExternalActorFolder}/{ExternalDataLayerFolder}/{EDL_UID}/{ExternalActorPackagePath} return format is : /{ExternalActorPackagePath}, empty otherwise