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Implements the Editor's user settings.
| Name | UAutomationTestSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h |
| Include Path | #include "Tests/AutomationTestSettings.h" |
Syntax
UCLASS (Config=Engine, defaultconfig, MinimalAPI)
class UAutomationTestSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAutomationTestSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAutomationTestSettings
(
const FObjectInitializer& ObjectInitializer |
Tests/AutomationTestSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetsToOpen | TArray< FString > | Asset to test for open in automation process | Tests/AutomationTestSettings.h |
|
| AutomationTestmap | FSoftObjectPath | The automation test map to be used for several of the automation tests. | Tests/AutomationTestSettings.h |
|
| BlueprintEditorPromotionTest | FBlueprintEditorPromotionSettings | Blueprint editor promotion test settings | Tests/AutomationTestSettings.h |
|
| BuildPromotionTest | FBuildPromotionTestSettings | Editor build promotion test settings | Tests/AutomationTestSettings.h |
|
| bUseAllProjectMapsToPlayInPIE | bool | Use all Maps from project for PlayMapInPIE test | Tests/AutomationTestSettings.h |
|
| DefaultInteractiveFramerate | float | Default value used for FWaitForInteractiveFrameRate. | Tests/AutomationTestSettings.h |
|
| DefaultInteractiveFramerateDuration | float | Default time in seconds that DefaultInteractiveFramerate must remain true in FWaitForInteractiveFrameRate | Tests/AutomationTestSettings.h |
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| DefaultInteractiveFramerateWaitTime | float | Default wait time in seconds for FWaitForInteractiveFrameRate. After this time a test will fail. | Tests/AutomationTestSettings.h |
|
| DefaultScreenshotResolution | FIntPoint | The default resolution to take all automation screenshots at. | Tests/AutomationTestSettings.h |
|
| EditorPerformanceTestMaps | TArray< FEditorMapPerformanceTestDefinition > | The map to be used for the editor performance capture tool. | Tests/AutomationTestSettings.h |
|
| EditorTestModules | TArray< FString > | Modules to load that have editor tests | Tests/AutomationTestSettings.h |
|
| EngineTestModules | TArray< FString > | Modules to load that have engine tests | Tests/AutomationTestSettings.h |
|
| ExternalTools | TArray< FExternalToolDefinition > | External executables and scripts to run as part of automation. | Tests/AutomationTestSettings.h |
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| ImportExportTestDefinitions | TArray< FEditorImportExportTestDefinition > | Asset import / Export test settings | Tests/AutomationTestSettings.h |
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| LaunchOnSettings | TArray< FLaunchOnTestSettings > | The map and device type to be used for the editor Launch On With Map Iterations test. | Tests/AutomationTestSettings.h |
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| MapsToPIETest | TArray< FString > | Maps to PIE during the PIE test | Tests/AutomationTestSettings.h |
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| MaterialEditorPromotionTest | FMaterialEditorPromotionSettings | Material editor promotion test settings | Tests/AutomationTestSettings.h |
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| ParticleEditorPromotionTest | FParticleEditorPromotionSettings | Particle editor promotion test settings | Tests/AutomationTestSettings.h |
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| PIETestDuration | float | PIE test duration in seconds. Only applied if you do PIETest | Tests/AutomationTestSettings.h |
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| TestLevelFolders | TArray< FString > | Folders containing levels to exclude from automated tests | Tests/AutomationTestSettings.h |
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