Navigation
API > API/Runtime > API/Runtime/Engine
Structure for defining an external tool
| Name | FExternalToolDefinition |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h |
| Include Path | #include "Tests/AutomationTestSettings.h" |
Syntax
USTRUCT ()
struct FExternalToolDefinition
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandLineOptions | FString | The command line options to pass to the executable. | Tests/AutomationTestSettings.h |
|
| ExecutablePath | FFilePath | The executable to run. | Tests/AutomationTestSettings.h |
|
| ScriptDirectory | FDirectoryPath | If the ScriptExtension is set, look here for the script files. | Tests/AutomationTestSettings.h |
|
| ScriptExtension | FString | If set, look for scripts with this extension. | Tests/AutomationTestSettings.h |
|
| ToolName | FString | The name of the tool / test. | Tests/AutomationTestSettings.h |
|
| WorkingDirectory | FDirectoryPath | The working directory for the new process. | Tests/AutomationTestSettings.h |
|