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Holds settings for the particle editor build promotion tests
| Name | FParticleEditorPromotionSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h |
| Include Path | #include "Tests/AutomationTestSettings.h" |
Syntax
USTRUCT ()
struct FParticleEditorPromotionSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultParticleAsset | FFilePath | Default particle asset to use for tests | Tests/AutomationTestSettings.h |
|