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Unreal Engine C++ API Reference > Runtime > Engine > Physics > ImmediatePhysics
Classes
Type | Name | Description | |
---|---|---|---|
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FActorHandle | Handle associated with a physics actor. | |
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FJointHandle | Handle associated with a physics joint. | |
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FSimulation | Owns all the data associated with the simulation. Can be considered a single scene or world | |
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TKinematicTarget | Data used to integrate kinematic bodies | |
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TPBDConstraintIslandRule | ||
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TSimpleConstraintRule |
Typedefs
Name | Description |
---|---|
EActorType | |
EForceType | |
FKinematicTarget | |
FReal | |
FRealSingle |