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Unreal Engine C++ API Reference > Runtime > Engine > Physics > ImmediatePhysics > ImmediatePhysicsChaos > TKinematicTarget
Type | Name | Description | |
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void | SetTargetMode
(
const TRigidTransform< T, d >& InTarget |
Use transform target mode and set the transform target |
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void | SetTargetMode
(
const TVector< T, d >& X, |
Use transform target mode and set the transform target |