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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include | #include "DynamicMeshBuilder.h" |
Syntax
class FDynamicMeshBufferAllocator
Remarks
This class provides the vertex/index allocator interface used by FDynamicMeshBuilder which is already implemented internally with caching in mind but can be customized if needed.
Destructors
| Type | Name | Description | |
|---|---|---|---|
| FDynamicMeshBufferAllocator's base implementation. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FBufferRHIRef | AllocIndexBuffer
(
uint32 NumElements |
||
| FBufferRHIRef | AllocVertexBuffer
(
uint32 Stride, |
||
| int32 | GetIndexBufferSize
(
uint32 NumElements |
||
| int32 | GetVertexBufferSize
(
uint32 Stride, |
||
| void | ReleaseIndexBuffer
(
FBufferRHIRef& IndexBufferRHI |
||
| void | ReleaseVertexBuffer
(
FBufferRHIRef& VertexBufferRHI |