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API > API/Runtime > API/Runtime/Engine
| Name | FAudioVolumeProxy |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/AudioVolume.h |
| Include Path | #include "Sound/AudioVolume.h" |
Syntax
struct FAudioVolumeProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioVolumeProxy
(
const AAudioVolume* AudioVolume |
Sound/AudioVolume.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioVolumeID | uint32 | Sound/AudioVolume.h | ||
| bChanged | bool | Sound/AudioVolume.h | ||
| BodyInstance | FBodyInstance * | Sound/AudioVolume.h | ||
| InteriorSettings | FInteriorSettings | Sound/AudioVolume.h | ||
| Priority | float | Sound/AudioVolume.h | ||
| ReverbSettings | FReverbSettings | Sound/AudioVolume.h | ||
| SubmixOverrideSettings | TArray< FAudioVolumeSubmixOverrideSettings > | Sound/AudioVolume.h | ||
| SubmixSendSettings | TArray< FAudioVolumeSubmixSendSettings > | Sound/AudioVolume.h | ||
| WorldID | uint32 | Sound/AudioVolume.h |