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API > API/Runtime > API/Runtime/Engine
| Name | FAudioVolumeSubmixOverrideSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/AudioVolume.h |
| Include Path | #include "Sound/AudioVolume.h" |
Syntax
USTRUCT (BlueprintType )
struct FAudioVolumeSubmixOverrideSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CrossfadeTime | float | The amount of time to crossfade to the override for the submix chain. | Sound/AudioVolume.h |
|
| Submix | TObjectPtr< USoundSubmix > | The submix to override the effect chain of. | Sound/AudioVolume.h |
|
| SubmixEffectChain | TArray< TObjectPtr< USoundEffectSubmixPreset > > | The submix effect chain to override. | Sound/AudioVolume.h |
|