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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
Inheritance Hierarchy
- TInPropertyBaseClass
- TPropertyTypeFundamentals
- TProperty
- TFObjectPropertyBase
- FObjectProperty
- FClassProperty
- FClassPtrProperty
- FObjectPtrProperty
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Syntax
class FObjectProperty : public TFObjectPropertyBase< TObjectPtr< UObject > >
Remarks
Describes a reference variable to another object which may be nil.
Constructors
Type | Name | Description | |
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FObjectProperty
(
UField* InField |
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FObjectProperty
(
EInternal InInernal, |
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FObjectProperty
(
FFieldVariant InOwner, |
Constructor used for constructing compiled in properties | |
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FObjectProperty
(
FFieldVariant InOwner, |
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FObjectProperty
(
FFieldVariant InOwner, FObjectProperty
(
FFieldVariant InOwner, |
Compiled-in property constructor is deprecated, use other constructors instead. |
Functions
Type | Name | Description | |
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FField * | Construct
(
const FFieldVariant& InOwner, |
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EConvertFromTypeResult | ConvertFromType
(
const FPropertyTag& Tag, |
Allows a property to implement backwards compatibility handling for tagged properties |
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void | CopyCompleteValueFromScriptVM
(
void* Dest, |
Copy the value for all elements of this property. From the script VM. |
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void | CopyCompleteValueFromScriptVM_InContainer
(
void* OutContainer, |
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void | CopyCompleteValueToScriptVM
(
void* Dest, |
Copy the value for all elements of this property. To the script VM. |
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void | CopyCompleteValueToScriptVM_InContainer
(
void* OutValue, |
Equivalent to the above functions, but using the container and aware of getters/setters when the container has them. |
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void | CopySingleValueFromScriptVM
(
void* Dest, |
Copy the value for a single element of this property. From the script VM. |
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void | CopySingleValueToScriptVM
(
void* Dest, |
Copy the value for a single element of this property. To the script VM. |
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void | EmitReferenceInfo
(
UE::GC::FSchemaBuilder& Schema, |
Emits tokens used by realtime garbage collection code to passed in ReferenceTokenStream. |
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FString | GetCPPMacroType
(
FString& ExtendedTypeText |
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FString | GetCPPTypeCustom
(
FString* ExtendedTypeText, |
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FString | ||
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UObject * | GetObjectPropertyValue
(
const void* PropertyValueAddress |
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UObject * | GetObjectPropertyValue_InContainer
(
const void* ContainerAddress, |
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TObjectPtr< UObject > | GetObjectPtrPropertyValue
(
const void* PropertyValueAddress |
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TObjectPtr< UObject > * | GetObjectPtrPropertyValuePtr
(
const void* PropertyValueAddress |
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TObjectPtr< UObject > & | GetObjectPtrPropertyValueRef
(
const void* PropertyValueAddress |
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const TCHAR * | ImportText_Internal
(
const TCHAR* Buffer, |
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void | PostSerializeObjectItem
(
FArchive& SerializingArchive, |
Performs post serialization steps after loading a property value |
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void | SerializeItem
(
FStructuredArchive::FSlot Slot, |
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void | SetObjectPropertyValue
(
void* PropertyValueAddress, |
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void | SetObjectPropertyValue_InContainer
(
void* ContainerAddress, |
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void | SetObjectPtrPropertyValue
(
void* PropertyValueAddress, |
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FFieldClass * | StaticClass () |
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constexpr uint64 | ||
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constexpr uint64 |
Operators
Type | Name | Description | |
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void | operator delete
(
void* InMem |
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void * | operator new
(
const size_t InSize |
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void * | operator new
(
const size_t InSize, |
Typedefs
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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FObjectProperty
(
FFieldVariant InOwner, FObjectProperty
(
FFieldVariant InOwner, |
Compiled-in property constructor is deprecated, use other constructors instead. |