Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
Inheritance Hierarchy
- FSchemaBuilder
- TSchemaBuilder
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollectionSchema.h |
Include | #include "UObject/GarbageCollectionSchema.h" |
Syntax
class FSchemaBuilder
Constructors
Type | Name | Description | |
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FSchemaBuilder
(
uint32 InStride, |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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void | Add
(
FMemberDeclaration Member |
|
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void | Append
(
FSchemaView SuperSchema |
Append all but the last Stop/ARO member. |
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FSchemaView | Emit Stop or ARO and build a view that builder holds reference to. Returns same view if called multiple times. | |
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int32 | NumMembers () |