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API > API/Runtime > API/Runtime/AnimGraphRuntime
Scale the length of a chain of bones.
| Name | FAnimNode_ScaleChainLength |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ScaleChainLength.h |
| Include Path | #include "BoneControllers/AnimNode_ScaleChainLength.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_ScaleChainLength : public FAnimNode_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_ScaleChainLength
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimNode_ScaleChainLength() |
BoneControllers/AnimNode_ScaleChainLength.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActualAlpha | float | BoneControllers/AnimNode_ScaleChainLength.h | ||
| Alpha | float | BoneControllers/AnimNode_ScaleChainLength.h |
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| AlphaScaleBias | FInputScaleBias | BoneControllers/AnimNode_ScaleChainLength.h |
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| bBoneIndicesCached | bool | BoneControllers/AnimNode_ScaleChainLength.h | ||
| ChainBoneIndices | TArray< FCompactPoseBoneIndex > | BoneControllers/AnimNode_ScaleChainLength.h | ||
| ChainEndBone | FBoneReference | BoneControllers/AnimNode_ScaleChainLength.h |
|
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| ChainInitialLength | EScaleChainInitialLength | BoneControllers/AnimNode_ScaleChainLength.h |
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| ChainStartBone | FBoneReference | BoneControllers/AnimNode_ScaleChainLength.h |
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| DefaultChainLength | float | Default chain length, as animated. | BoneControllers/AnimNode_ScaleChainLength.h |
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| InputPose | FPoseLink | BoneControllers/AnimNode_ScaleChainLength.h |
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| TargetLocation | FVector | BoneControllers/AnimNode_ScaleChainLength.h |
|
Functions
Public
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
BoneControllers/AnimNode_ScaleChainLength.h | ||
virtual void Evaluate_AnyThread
(
FPoseContext& Output |
BoneControllers/AnimNode_ScaleChainLength.h | ||
virtual void GatherDebugData
(
FNodeDebugData& DebugData |
BoneControllers/AnimNode_ScaleChainLength.h | ||
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
BoneControllers/AnimNode_ScaleChainLength.h | ||
virtual void Update_AnyThread
(
const FAnimationUpdateContext& Context |
BoneControllers/AnimNode_ScaleChainLength.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double GetInitialChainLength
(
FCompactPose& InLSPose, |
BoneControllers/AnimNode_ScaleChainLength.h |