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Classes
| Type | Name | Description | |
|---|---|---|---|
| FAudioBusAsset | Metasound data type that holds onto a weak ptr. Mostly used as a placeholder until we have a proper proxy type. | ||
| FDefaultMetaSoundAssetAutoUpdateSettings | |||
| FDocumentBuilderRegistry | |||
| FMetaSoundAssetDirectory | |||
| FMetaSoundAsyncAssetDependencies | Contains info of assets which are currently async loading. | ||
| FMetaSoundBuilderNodeInputHandle | |||
| FMetaSoundBuilderNodeOutputHandle | |||
| FMetaSoundBuilderOptions | |||
| FMetasoundGeneratorHandle | User-facing interface to a FMetasoundGenerator on a UAudioComponent. | ||
| FMetaSoundNodeHandle | |||
| FMetaSoundOutput | Exposes the value of an output on a FMetasoundGenerator. | ||
| FMetaSoundPageSettings | |||
| FMetaSoundQualitySettings | |||
| FOnCreateAuditionGeneratorHandleDelegate | |||
| FOnMetasoundOutputValueChanged | |||
| FOnMetasoundOutputValueChangedMulticast | |||
| FPageResolutionEditorResults | |||
| FWaveAsset | Metasound data type that holds onto a weak ptr. Mostly used as a placeholder until we have a proper proxy type. | ||
| FWaveTableBankAsset | |||
| IMetasoundEngineModule | |||
| IMetasoundUObjectRegistry | IMetasoundUObjectRegistry contains IMetasoundUObjectRegistryEntries. | ||
| IMetasoundUObjectRegistryEntry | Interface for an entry into the Metasound-UObject Registry. | ||
| TMetasoundUObjectRegistryEntry | An entry into the Metasound-UObject registry. | ||
| UMetaSoundAssetSubsystem | |||
| UMetaSoundBuilderBase | Base implementation of MetaSound builder | ||
| UMetaSoundBuilderSubsystem | The subsystem in charge of tracking MetaSound builders | ||
| UMetaSoundCacheSubsystem | UMetaSoundCacheSubsystem | ||
| UMetasoundEditorGraphBase | |||
| UMetasoundFrontendLiteralBlueprintAccess | Blueprint support for FMetasoundFrontendLiteral | ||
| UMetasoundGeneratorHandle | Blueprint-facing interface to a FMetasoundGenerator on a UAudioComponent. | ||
| UMetasoundOutputBlueprintAccess | Blueprint support for core types. | ||
| UMetaSoundOutputSubsystem | Provides access to a playing Metasound generator's outputs | ||
| UMetaSoundPatch | This asset type is used for Metasound assets that can only be used as nodes in other Metasound graphs. | ||
| UMetaSoundPatchBuilder | Builder in charge of building a MetaSound Patch | ||
| UMetaSoundQualityHelper | |||
| UMetaSoundSettings | |||
| UMetaSoundSource | This Metasound type can be played as an audio source. | ||
| UMetaSoundSourceBuilder | Builder in charge of building a MetaSound Source |
Typedefs
Enums
| Type | Name | Description | |
|---|---|---|---|
| EMetaSoundBuilderResult | |||
| EMetaSoundMessageLevel | |||
| Metasound::Engine::EAssetScanStatus | Status of initial asset scan when editor loads up. | ||
| Metasound::Engine::ENodeClassRegistryPrimeStatus | Node class primes status of MetaSound assets. | ||
| Metasound::Engine::ERegistrationAssetContext | Copyright Epic Games, Inc. All Rights Reserved. |
Functions
| Type | Name | Description | |
|---|---|---|---|
DECLARE_TS_MULTICAST_DELEGATE_TwoParams
(
FOnGeneratorInstanceCreated, |
|||
DECLARE_TS_MULTICAST_DELEGATE_TwoParams
(
FOnGeneratorInstanceDestroyed, |
|||
| const FNodeClassName & | |||
Metasound::DECLARE_METASOUND_DATA_REFERENCE_TYPES
(
FAudioBusAsset, |
|||
Metasound::DECLARE_METASOUND_DATA_REFERENCE_TYPES
(
WaveTable::FWaveTable, |
|||
| FWaveTableBankAssetWriteRef | Metasound::DECLARE_METASOUND_ENUM
(
WaveTable::FWaveTableSampler::ESingleSampleMode, |
||
Metasound::DECLARE_METASOUND_ENUM
(
WaveTable::FWaveTableSampler::EInterpolationMode, |
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | AudioMixerOutputFrames | ||
| FWaveTableBankAssetTypeInfo | |||
| METASOUNDENGINE_API |