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API > API/Plugins > API/Plugins/MetasoundEngine
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include | #include "MetasoundBuilderBase.h" |
Syntax
USTRUCT (BlueprintType )
struct FMetaSoundBuilderOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAddToRegistry | If true, adds MetaSound to node registry, making it available for reference by other dynamically created MetaSounds. | |
| bool | bForceUniqueClassName | If the resulting MetaSound is building over an existing document, a unique class name will be generated, invalidating any referencing MetaSounds and registering the MetaSound as a new entry in the Frontend. | |
| TScriptInterface< IMetaSoundDocumentInterface > | ExistingMetaSound | If set, builder overwrites the given MetaSound's document with the builder's copy (ignores the Name field above). | |
| FName | Name | Name of generated object. |