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API > API/Plugins > API/Plugins/MetasoundEngine
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include | #include "MetasoundBuilderBase.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="MetaSound Node Handle"))
struct FMetaSoundNodeHandle
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGuid | NodeID |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMetaSoundNodeHandle
(
const FGuid& InNodeID |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsSet () |
Returns whether or not the vertex handle is set (may or may not be valid depending on what builder context it is referenced against) |