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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette
The Wardrobe Item-specific subclass of Character Pipeline
| Name | UMetaHumanItemPipeline |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanItemPipeline.h |
| Include Path | #include "MetaHumanItemPipeline.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UMetaHumanItemPipeline : public UMetaHumanCharacterPipeline
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanCharacterPipeline → UMetaHumanItemPipeline
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AssembleItem
(
const FMetaHumanPaletteItemPath& BaseItemPath, |
Assembles the item using the build output that was generated by the corresponding editor pipeline. | MetaHumanItemPipeline.h | |
virtual void AssembleItemSynchronous
(
const FMetaHumanPaletteItemPath& BaseItemPath, |
MetaHumanItemPipeline.h | ||
virtual const UMetaHumanItemEditorPipeline * GetEditorPipeline() |
MetaHumanItemPipeline.h |