Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Simple Collision Editing tool for updating the simple collision geometry on meshes
| Name | USimpleCollisionEditorTool |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/SimpleCollisionEditorTool.h |
| Include Path | #include "Physics/SimpleCollisionEditorTool.h" |
Syntax
UCLASS (MinimalAPI)
class USimpleCollisionEditorTool :
public USingleSelectionMeshEditingTool ,
public IInteractiveToolManageGeometrySelectionAPI
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → USingleSelectionTool → USingleSelectionMeshEditingTool → USimpleCollisionEditorTool
Implements Interfaces
Functions
Public
Overridden from USingleSelectionMeshEditingTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnShutdown
(
EToolShutdownType ShutdownType |
Physics/SimpleCollisionEditorTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanAccept() |
Physics/SimpleCollisionEditorTool.h | ||
virtual void DrawHUD
(
FCanvas* Canvas, |
Physics/SimpleCollisionEditorTool.h | ||
virtual bool HasAccept() |
Physics/SimpleCollisionEditorTool.h | ||
virtual bool HasCancel() |
Physics/SimpleCollisionEditorTool.h | ||
virtual void OnTick
(
float DeltaTime |
Physics/SimpleCollisionEditorTool.h | ||
virtual void Render
(
IToolsContextRenderAPI* RenderAPI |
Physics/SimpleCollisionEditorTool.h | ||
virtual void Setup() |
Physics/SimpleCollisionEditorTool.h |
Overridden from IInteractiveToolManageGeometrySelectionAPI
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsInputSelectionValidOnOutput() |
IInteractiveToolManageGeometrySelectionAPI this tool won't update external geometry selection or change selection-relevant mesh IDs. | Physics/SimpleCollisionEditorTool.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyAction
(
ESimpleCollisionEditorToolAction Action |
Physics/SimpleCollisionEditorTool.h | ||
void InitializeObjectProperties
(
const FPhysicsDataCollection& PhysicsData, |
Physics/SimpleCollisionEditorTool.h | ||
void RequestAction
(
ESimpleCollisionEditorToolAction Action |
Physics/SimpleCollisionEditorTool.h |