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API > API/Runtime > API/Runtime/InteractiveToolsFramework
| Name | USingleSelectionTool |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/SingleSelectionTool.h |
| Include Path | #include "SingleSelectionTool.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class USingleSelectionTool :
public UInteractiveTool ,
public IInteractiveToolCameraFocusAPI
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → USingleSelectionTool
Implements Interfaces
Derived Classes
- UMeshSurfacePointTool
- USingleSelectionMeshEditingTool
- USingleTargetWithSelectionTool
- USkeletonEditingTool
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AreAllTargetsValid() |
SingleSelectionTool.h | ||
virtual UToolTarget * GetTarget() |
SingleSelectionTool.h | ||
virtual void SetTarget
(
UToolTarget* TargetIn |
Set the ToolTarget for the Tool | SingleSelectionTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanAccept() |
SingleSelectionTool.h |
Overridden from IInteractiveToolCameraFocusAPI
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBox GetWorldSpaceFocusBox() |
SingleSelectionTool.h | ||
virtual bool GetWorldSpaceFocusPoint
(
const FRay& WorldRay, |
SingleSelectionTool.h | ||
virtual bool SupportsWorldSpaceFocusBox() |
IInteractiveToolCameraFocusAPI implementation. | SingleSelectionTool.h | |
virtual bool SupportsWorldSpaceFocusPoint() |
SingleSelectionTool.h |