| Boxes |
TArray< FPhysicsBoxData > |
|
Physics/CollisionPropertySets.h |
- VisibleAnywhere
- Category=PhysicsData
|
| Capsules |
TArray< FPhysicsCapsuleData > |
|
Physics/CollisionPropertySets.h |
- VisibleAnywhere
- Category=PhysicsData
|
| CollisionType |
ECollisionGeometryMode |
Collision Flags controlling how simple and complex collision shapes are used |
Physics/CollisionPropertySets.h |
- VisibleAnywhere
- Category=PhysicsData
|
| Convexes |
TArray< FPhysicsConvexData > |
|
Physics/CollisionPropertySets.h |
- VisibleAnywhere
- Category=PhysicsData
|
| LevelSets |
TArray< FPhysicsLevelSetData > |
|
Physics/CollisionPropertySets.h |
- VisibleAnywhere
- Category=PhysicsData
|
| ObjectName |
FString |
Source Object Name |
Physics/CollisionPropertySets.h |
- VisibleAnywhere
- Category=PhysicsData
|
| Spheres |
TArray< FPhysicsSphereData > |
|
Physics/CollisionPropertySets.h |
- VisibleAnywhere
- Category=PhysicsData
|