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Provides an API to allow a tool to report how it has affected (updated or invalidated) geometry selections on the tool's targets
| Name | IInteractiveToolManageGeometrySelectionAPI |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolQueryInterfaces.h |
| Include Path | #include "InteractiveToolQueryInterfaces.h" |
Syntax
class IInteractiveToolManageGeometrySelectionAPI
Derived Classes
IInteractiveToolManageGeometrySelectionAPI derived class hierarchy
- UAttributeEditorTool
- UBakeMeshAttributeTool
- UBakeTransformTool
- UDeformMeshPolygonsTool
- UDrawPolygonTool
- UDrawPolyPathTool
- UEditNormalsTool
- UEditPivotTool
- UEditUVIslandsTool
- ULatticeDeformerTool
- UMeshAttributePaintTool
- UMeshInspectorTool
- UMeshSpaceDeformerTool
- UMeshTangentsTool
- UMeshVertexPaintTool
- UMeshVertexSculptTool
- UParameterizeMeshTool
- UPhysicsInspectorTool
- URecomputeUVsTool
- USeamSculptTool
- USetCollisionGeometryTool
- USimpleCollisionEditorTool
- USmoothMeshTool
- UTransformMeshesTool
- UUVLayoutTool
- UUVTransferTool
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsInputSelectionValidOnOutput() |
InteractiveToolQueryInterfaces.h |