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API > API/Plugins > API/Plugins/LiveLink
Implements a deadband filter that gets applied to the transform, with independent thresholds for rotation and translation.
| Name | ULiveLinkTransformDeadbandPreProcessor |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/PreProcessor/LiveLinkDeadbandPreProcessor.h |
| Include Path | #include "PreProcessor/LiveLinkDeadbandPreProcessor.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisplayName="Transform Deadband"))
class ULiveLinkTransformDeadbandPreProcessor : public ULiveLinkFramePreProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULiveLinkFramePreProcessor → ULiveLinkTransformDeadbandPreProcessor
Classes
| Name | Remarks |
|---|---|
| FLiveLinkTransformDeadbandPreProcessorWorker |
Functions
Public
Overridden from ULiveLinkFramePreProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ULiveLinkFramePreProcessor::FWorkerSharedPtr FetchWorker() |
PreProcessor/LiveLinkDeadbandPreProcessor.h | ||
virtual TSubclassOf< ULiveLinkRole > GetRole() |
PreProcessor/LiveLinkDeadbandPreProcessor.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
PreProcessor/LiveLinkDeadbandPreProcessor.h |