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API > API/Plugins > API/Plugins/LiveLink > API/Plugins/LiveLink/ULiveLinkTransformDeadbandPrePro-
| Name | FLiveLinkTransformDeadbandPreProcessorWorker |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/PreProcessor/LiveLinkDeadbandPreProcessor.h |
| Include Path | #include "PreProcessor/LiveLinkDeadbandPreProcessor.h" |
Syntax
class FLiveLinkTransformDeadbandPreProcessorWorker : public ILiveLinkFramePreProcessorWorker
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableDeadband | bool | If false, transform is left untouched | PreProcessor/LiveLinkDeadbandPreProcessor.h | |
| RotationDeadbandInDegrees | double | Rotation is updated only if the change is larger than this threshold | PreProcessor/LiveLinkDeadbandPreProcessor.h | |
| StableTransform | FTransform | Keeps track of the last accepted location and translation | PreProcessor/LiveLinkDeadbandPreProcessor.h | |
| TranslationDeadband | double | Translation is updated only if the change is larger than this threshold | PreProcessor/LiveLinkDeadbandPreProcessor.h |
Functions
Public
Overridden from ILiveLinkFramePreProcessorWorker
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSubclassOf< ULiveLinkRole > GetRole() |
PreProcessor/LiveLinkDeadbandPreProcessor.h | ||
virtual bool PreProcessFrame
(
FLiveLinkFrameDataStruct& InOutFrame |
PreProcessor/LiveLinkDeadbandPreProcessor.h |