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Unreal Engine C++ API Reference > Plugins > LiveLink > InterpolationProcessor > ULiveLinkBasicFrameInterpolationProcessor
Inheritance Hierarchy
- ILiveLinkFrameInterpolationProcessorWorker
- ULiveLinkBasicFrameInterpolationProcessor::FLiveLinkBasicFrameInterpolationProcessorWorker
- ULiveLinkAnimationFrameInterpolationProcessor::FLiveLinkAnimationFrameInterpolationProcessorWorker
References
Module | LiveLink |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h |
Include | #include "InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h" |
Syntax
class FLiveLinkBasicFrameInterpolationProcessorWorker : public ILiveLinkFrameInterpolationProcessorWorker
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bInterpolatePropertyValues |
Constructors
Type | Name | Description | |
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FLiveLinkBasicFrameInterpolationProcessorWorker
(
bool bInterpolatePropertyValues |
Functions
Type | Name | Description | |
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bool | FindInterpolateIndex
(
double InTime, |
|
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bool | FindInterpolateIndex
(
FQualifiedFrameTime InTime, |
|
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void | GenericInterpolate
(
double InBlendFactor, |
|
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double | GetBlendFactor
(
double InTime, |
|
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double | GetBlendFactor
(
FQualifiedFrameTime InTime, |
Overridden from ILiveLinkFrameInterpolationProcessorWorker
Type | Name | Description | |
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TSubclassOf< ULiveLinkRole > | GetRole () |
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void | Interpolate
(
double InTime, |
|
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void | Interpolate
(
const FQualifiedFrameTime& InTime, |
Classes
Type | Name | Description | |
---|---|---|---|
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FGenericInterpolateOptions |