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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkFrameInterpolationProcessor.h |
Include | #include "LiveLinkFrameInterpolationProcessor.h" |
Syntax
struct FLiveLinkInterpolationInfo
Remarks
Information about the interpolation that was done Used to give some cues to the caller about what's happened
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bOverflowDetected | Whether interpolation point was above our newest sample |
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bool | bUnderflowDetected | Whether sampling was done below our oldest sample |
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float | ExpectedEvaluationDistanceFromNewestSeconds | Distance in seconds between expected evaluation time and newest sample |
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float | ExpectedEvaluationDistanceFromOldestSeconds | Distance in seconds between expected evaluation time and oldest sample |
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int32 | FrameIndexA | Frame indices interpolated between |
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int32 | FrameIndexB |