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API > API/Plugins > API/Plugins/InterchangePipelines
References
| Module | InterchangePipelines |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangePipelineMeshesUtilities.h |
| Include | #include "InterchangePipelineMeshesUtilities.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FInterchangePipelineMeshesUtilitiesContext
Remarks
Represent the context UInterchangePipelineMeshesUtilities will use when client query the data
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bConvertSkeletalMeshToStaticMesh | Convert static mesh to skeletal mesh | |
| bool | bConvertStaticMeshToSkeletalMesh | Convert static mesh to skeletal mesh | |
| bool | bConvertStaticsWithMorphTargetsToSkeletals | Convert static mesh that has morph target to skeletal mesh | |
| bool | bImportMeshesInBoneHierarchy | If checked, meshes nested in bone hierarchies will be imported instead of being converted to bones. | |
| bool | bQueryGeometryOnlyIfNoInstance | When querying geometry, this flag will not add MeshGeometry if there is a scene node pointing on a geometry. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsSkeletalMeshGeometry
(
const FInterchangeMeshGeometry& MeshGeometry |
||
| bool | IsSkeletalMeshInstance
(
const FInterchangeMeshInstance& MeshInstance, |
||
| bool | IsSkeletalMeshInstance
(
const FInterchangeMeshInstance& MeshInstance, |
||
| bool | IsStaticMeshGeometry
(
const FInterchangeMeshGeometry& MeshGeometry |
||
| bool | IsStaticMeshInstance
(
const FInterchangeMeshInstance& MeshInstance, |