Navigation
API > API/Plugins > API/Plugins/InterchangePipelines
References
| Module | InterchangePipelines |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangePipelineMeshesUtilities.h |
| Include | #include "InterchangePipelineMeshesUtilities.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FInterchangeMeshGeometry
Remarks
A mesh geometry is a description of a translated mesh asset node that define a geometry.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FString > | AttachedSocketUids | A list of all scene nodes representing sockets attached to this mesh | |
| TObjectPtr< const UInterchangeMeshNode > | MeshNode | The UInterchangeMeshNode pointer represent by this structure. | |
| FString | MeshUid | Represent the unique id of the UInterchangeMeshNode represent by this structure. | |
| TArray< FString > | ReferencingMeshInstanceUids | All mesh instance referencing this UInterchangeMeshNode pointer. |
Constructors
| Type | Name | Description | |
|---|---|---|---|