Navigation
API > API/Plugins > API/Plugins/IKRigEditor
Window to display when configuring batch duplicate & retarget process
| Name | SRetargetAnimAssetsWindow |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/SRetargetAnimAssetsWindow.h |
| Include Path | #include "RetargetEditor/SRetargetAnimAssetsWindow.h" |
Syntax
class SRetargetAnimAssetsWindow :
public SCompoundWidget,
private FGCObject
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SRetargetAnimAssetsWindow
- FSlateControlledConstruction → SWidget → SCompoundWidget → SRetargetAnimAssetsWindow
- FGCObject → SRetargetAnimAssetsWindow
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SRetargetAnimAssetsWindow() |
RetargetEditor/SRetargetAnimAssetsWindow.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| LogLabel | const FText | RetargetEditor/SRetargetAnimAssetsWindow.h | |
| LogName | const FName | RetargetEditor/SRetargetAnimAssetsWindow.h | |
| Window | TSharedPtr< SWindow > | RetargetEditor/SRetargetAnimAssetsWindow.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetBrowser | TSharedPtr< SRetargetExporterAssetBrowser > | RetargetEditor/SRetargetAnimAssetsWindow.h | ||
| BatchContext | FIKRetargetBatchOperationContext | Necessary data collected from UI to run retarget. | RetargetEditor/SRetargetAnimAssetsWindow.h | |
| Log | FIKRigLogger | RetargetEditor/SRetargetAnimAssetsWindow.h | ||
| LogView | TSharedPtr< SIKRigOutputLog > | RetargetEditor/SRetargetAnimAssetsWindow.h | ||
| ProceduralAssets | FProceduralRetargetAssets | RetargetEditor/SRetargetAnimAssetsWindow.h | ||
| Settings | TObjectPtr< UBatchRetargetSettings > | RetargetEditor/SRetargetAnimAssetsWindow.h | ||
| Viewport | TSharedPtr< SRetargetPoseViewport > | Ui elements | RetargetEditor/SRetargetAnimAssetsWindow.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
RetargetEditor/SRetargetAnimAssetsWindow.h | ||
void Construct
(
const FArguments& InArgs |
RetargetEditor/SRetargetAnimAssetsWindow.h | ||
virtual FString GetReferencerName() |
FGCObject. | RetargetEditor/SRetargetAnimAssetsWindow.h | |
TObjectPtr< UBatchRetargetSettings > GetSettings() |
RetargetEditor/SRetargetAnimAssetsWindow.h | ||
TSharedPtr< SRetargetPoseViewport > GetViewport() |
RetargetEditor/SRetargetAnimAssetsWindow.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ShowWindow
(
TArray< UObject* > InAnimAssets |
RetargetEditor/SRetargetAnimAssetsWindow.h |