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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/SRetargetAnimAssetsWindow
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/SRetargetAnimAssetsWindow.h |
| Include Path | #include "RetargetEditor/SRetargetAnimAssetsWindow.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SRetargetAnimAssetsWindow >
Inheritance Hierarchy
- TSlateBaseNamedArgs< SRetargetAnimAssetsWindow > → SRetargetAnimAssetsWindow::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
RetargetEditor/SRetargetAnimAssetsWindow.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | RetargetEditor/SRetargetAnimAssetsWindow.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & CurrentSkeletalMesh
(
USkeletalMesh* InArg |
RetargetEditor/SRetargetAnimAssetsWindow.h | ||
WidgetArgsType & ShowRemapOption
(
bool InArg |
RetargetEditor/SRetargetAnimAssetsWindow.h | ||
WidgetArgsType & WidgetWindow
(
TSharedPtr< SWindow > InArg |
RetargetEditor/SRetargetAnimAssetsWindow.h |