Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework
Inheritance Hierarchy
- UBlueprintFunctionLibrary
- UBlueprintCameraVariableTableFunctionLibrary
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/BlueprintCameraVariableTable.h |
| Include | #include "GameFramework/BlueprintCameraVariableTable.h" |
Syntax
UCLASS ()
class UBlueprintCameraVariableTableFunctionLibrary : public UBlueprintFunctionLibrary
Remarks
Utility Blueprint functions for camera variable tables.
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetBooleanCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| double | GetDoubleCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| float | GetFloatCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| int32 | GetInteger32CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| FRotator | GetRotatorCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| FTransform | GetTransformCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| FVector2D | GetVector2CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| FVector | GetVector3CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| FVector4 | GetVector4CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Gets a camera variable's value from the given table. | |
| void | SetBooleanCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetDoubleCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetFloatCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetInteger32CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetRotatorCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetTransformCameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetVector2CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetVector3CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. | |
| void | SetVector4CameraVariable
(
const FBlueprintCameraVariableTable& VariableTable, |
Sets a camera variable's value in the given table. |