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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework > API/Plugins/GameplayCameras/GameFramework/UBlueprintCamera-
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/BlueprintCameraVariableTable.h |
| Include | #include "GameFramework/BlueprintCameraVariableTable.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/GameFramework/BlueprintCameraVariableTable.cpp |
UFUNCTION (BlueprintCallable, DisplayName="Set Integer Variable", Category=Camera)
static void SetInteger32CameraVariable
(
const FBlueprintCameraVariableTable & VariableTable,
UInteger32CameraVariable * Variable,
int32 Value
)
Remarks
Sets a camera variable's value in the given table.