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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework > API/Plugins/GameplayCameras/GameFramework/UBlueprintCamera-
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/BlueprintCameraVariableTable.h |
| Include | #include "GameFramework/BlueprintCameraVariableTable.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/GameFramework/BlueprintCameraVariableTable.cpp |
UFUNCTION (BlueprintCallable, DisplayName="Get Transform Variable", Category=Camera,
Meta=(CompactNodeTitle="Get Transform Variable"))
static FTransform GetTransformCameraVariable
(
const FBlueprintCameraVariableTable & VariableTable,
UTransform3dCameraVariable * Variable
)
Remarks
Gets a camera variable's value from the given table.