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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/BlueprintCameraVariableTable.h |
| Include | #include "GameFramework/BlueprintCameraVariableTable.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="Camera Variable Table")
struct FBlueprintCameraVariableTable
Remarks
Provides access to a camera variable table.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBlueprintCameraVariableTable
(
FCameraVariableTable* InVariableTable, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FCameraVariableTable * | Gets the underlying variable table. | ||
| bool | IsValid () |
Returns whether this variable table is valid. |
Typedefs
| Name | Description |
|---|---|
| FCameraVariableTable |