Navigation
Unreal Engine C++ API Reference > Plugins > AudioModulation > Generators
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundModulatorBase
- USoundModulationGenerator
- USoundModulationGeneratorLFO
References
Module | AudioModulation |
Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/Generators/SoundModulationLFO.h |
Include | #include "Generators/SoundModulationLFO.h" |
Syntax
UCLASS&40;BlueprintType, HideCategories&61;Object, EditInlineNew, MinimalAPI&41;
class USoundModulationGeneratorLFO : public USoundModulationGenerator
Variables
Type | Name | Description | |
---|---|---|---|
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FSoundModulationLFOParams | Params |
Overridden from USoundModulationGenerator
Type | Name | Description | |
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AudioModulation::FGeneratorPtr | Create and return pointer to new instance of generator to be processed on the AudioRenderThread. |