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Unreal Engine C++ API Reference > Plugins > AudioModulation > Generators > USoundModulationGeneratorLFO
- USoundModulationGenerator::CreateInstance()
- USoundModulationGeneratorLFO::CreateInstance()
References
Module | AudioModulation |
Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/Generators/SoundModulationLFO.h |
Include | #include "Generators/SoundModulationLFO.h" |
Source | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Private/Generators/SoundModulationLFO.cpp |
virtual AudioModulation::FGeneratorPtr CreateInstance&40;&41; const
Remarks
Create and return pointer to new instance of generator to be processed on the AudioRenderThread.