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Unreal Engine C++ API Reference > Runtime > AudioExtensions
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundModulatorBase
- USoundControlBus
- USoundModulationGenerator
- USoundModulationGeneratorADEnvelope
- USoundModulationGeneratorEnvelopeFollower
- USoundModulationGeneratorLFO
- USoundModulationPatch
References
Module | AudioExtensions |
Header | /Engine/Source/Runtime/AudioExtensions/Public/IAudioModulation.h |
Include | #include "IAudioModulation.h" |
Syntax
class USoundModulatorBase :
public UObject,
public IAudioProxyDataFactory
Remarks
Base class for all modulators
Functions
Type | Name | Description | |
---|---|---|---|
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TUniquePtr< Audio::IModulatorSettings > | ||
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const Audio::FModulationParameter & |
Overridden from IAudioProxyDataFactory
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< Audio::IProxyData > | CreateProxyData
(
const Audio::FProxyDataInitParams& InitParams |